JP’S SWITCHMANIA

Weekly Nintendo Releases | Game Reviews | Unboxing Videos | Full-screen Mario




Virtual Game Cards, Explained for People Who Still Prefer Real Ones

Since the spring 2025 system update, every digital game on a Nintendo Account shows up as a Virtual Game Card. The idea is to make a download behave a little more like the thing in a plastic case. Below are the questions readers ask most.

What is it, in one sentence?

A digital licence that you can “load” onto one console and “eject” to move to another, instead of the licence being quietly tied to a primary console.

How many consoles can share my games?

Two. You link a second system to your account once, with both consoles next to each other and online. After that, loading and ejecting works over the internet and the consoles do not need to be in the same room. A game can only be loaded on one of the two at a time.

Can I lend a game to someone else?

Yes, inside a Nintendo Account Family Group. The terms are tight:

  • one game per person at a time,
  • the loan lasts 14 days, then the game returns to you automatically,
  • both consoles have to be physically together when the loan starts, because it is set up over local wireless,
  • you cannot play the game yourself while it is out.

Save data stays on the borrower’s console, so they can pick up again if you lend it a second time.

Do I need to be online to play?

Not once the card is loaded. The console checks in when you load or eject, not every time you start the game. There is also an optional Online Licence setting that lets you play a game that is not loaded on the console you are holding, as long as that console is connected and nobody else is using the game.

What changed with system version 23.0.0?

A Settings page inside the Virtual Game Card menu now shows which systems are linked to you and lets you remove one. Check it if you have ever sold or traded in a console.

So is it as good as a cartridge?

No, and the gap is the usual one. A cartridge can be sold, given to a friend outside your family group, or left to your kids. A Virtual Game Card can do none of that. It also depends on your account remaining in good standing and on Nintendo’s servers continuing to exist. What the system fixed is the old primary-console mess, which made sharing a digital game within one household far more awkward than it needed to be. For that one job it works well. For everything else a cartridge does, you still need a cartridge.